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galavi / EMPTY_VERTEX_BUFFER

Variable: EMPTY_VERTEX_BUFFER

const EMPTY_VERTEX_BUFFER: Float32Array<ArrayBuffer>

Defined in: utils/geometry.ts:8

Empty placeholder vertex buffer for instanced layers whose actual vertex data comes from a storage buffer or shader-side const array. WebGPU still requires a non-empty bound vertex buffer; this 6-float stub is large enough for any topology used in the codebase (line-list × 1 instance up to triangle-list × 1 instance).

Released under the GPL-3.0 License.